zhongziso种子搜
首页
功能
磁力转BT
BT转磁力
使用教程
免责声明
关于
zhongziso
搜索
Unity-MobileGameDevelopment-GameState
magnet:?xt=urn:btih:5C023CF8794C664F94F1CFEF324E89D7E2FE243B&dn=Unity-MobileGameDevelopment-GameState
磁力链接详情
Hash值:
5C023CF8794C664F94F1CFEF324E89D7E2FE243B
点击数:
27
文件大小:
957.73 MB
文件数量:
18
创建日期:
2012-2-4 02:47
最后访问:
2023-10-22 22:24
访问标签:
Unity-MobileGameDevelopment-GameState
文件列表详情
project_files.zip 221.18 MB
13. Coding a GameOver function to load another level.flv 68.55 MB
14. Creating a reset function to start at round one.flv 66.13 MB
15. Moving the player to a random location.flv 61.8 MB
11. Coding our EnemyKilled function with data checking.flv 57.53 MB
16. Randomly placing the player in the level based on waypoints.flv 52.24 MB
12. Creating a function to save all of our stats after a round.flv 50.15 MB
10. Listening for pausing and adding pause functionality.flv 47.89 MB
09. Using Yield to pause our script execution for a second.flv 46.17 MB
17. Cleaning up the WonRound and adding a random spawn toggle.flv 44.49 MB
05. Using Get functions to let other scripts access our variable....flv 44.26 MB
08. Beginning the Won Round function.flv 43.14 MB
06. Connecting our Render Overlay script component.flv 39.18 MB
03. Consulting our game design document to begin our script.flv 33.76 MB
04. Coding our Timer and counting down in the Update function.flv 33.2 MB
07. Adding Update logic to turn the overlay on and off.flv 24.49 MB
02. Examining our start scene and the scripts that are included.flv 15.85 MB
01. Introduction and project overview.flv 7.73 MB
其他位置