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Combining Painted and Image Based Textures in MARI
magnet:?xt=urn:btih:58FE99A8E9CC3047A3CF21821AC8C8A1224F2497&dn=Combining Painted and Image Based Textures in MARI
磁力链接详情
Hash值:
58FE99A8E9CC3047A3CF21821AC8C8A1224F2497
点击数:
211
文件大小:
977.18 MB
文件数量:
18
创建日期:
2012-7-31 22:41
最后访问:
2025-1-16 20:42
访问标签:
Combining
Painted
and
Image
Based
Textures
in
MARI
文件列表详情
project_files.zip 454.48 MB
5. Creating bump for wrinkles and scratches.mp4 58.13 MB
12. Texturing the creature's plates with the paint through tool.mp4 51.24 MB
4. Creating bump for the creature’s plates.mp4 47.75 MB
8. Adding eyes to the creature with the paint through tool.mp4 39.81 MB
9. Painting the base skin color variation.mp4 37.61 MB
14. Painting the final details for our sea creature.mp4 37.45 MB
10. Painting additional skin details.mp4 32.92 MB
3. Creating bump for the creature’s skin.mp4 32.57 MB
13. Colorizing the creatures plates.mp4 31.18 MB
6. Combining bump channels for masking purposes.mp4 29.72 MB
7. Adding spots to the creature with the paint through tool.mp4 25.81 MB
11. Colorizing selective areas of the sea creature.mp4 23.58 MB
2. Creating a project and bringing in displacement.mp4 21.85 MB
17. Baking our shader and exporting channels.mp4 16.84 MB
16. Working with specular shader modules.mp4 15.64 MB
15. Working with the HSV shader module.mp4 13.97 MB
1. Introduction and project overview.mp4 6.62 MB
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